1+ years of experience in building PC and mobile games, indie projects, and intelligent AI & NPC systems using Unity and C#.
I am a Unity Game Developer with over one year of hands-on experience working on 2D and 3D games using C#.
My core expertise lies in AI systems and NPC behavior, including decision-making logic, environment interaction, and gameplay mechanics.
I have worked on indie projects, internships, and client-based games, where I independently handled complete NPC systems.
During my time at Elite Fusion, I not only developed AI systems but was also selected to train new AI trainees.
I am currently developing my Final Year Project, Throne of the Fallen, a full indie game where I manage AI and gameplay architecture.
I focus on building clean, scalable systems that create intelligent and immersive gameplay experiences.
Throne of the Fallen is my Final Year Project and an indie Unity game currently in development.
The project focuses on immersive gameplay supported by intelligent AI-driven enemies and NPC systems.
I am responsible for AI behavior, enemy logic, and core gameplay mechanics.
Currently ~30% complete, with core systems actively being developed and expanded.
This indie platformer game was developed for mobile, focusing on smooth player movement and responsive controls.
I implemented player mechanics, level progression, a save system, and a pause menu.
The project includes mobile-friendly UI and touch-optimized controls.
This improved my skills in mobile optimization, UI scaling, and gameplay flow.
I developed a large-scale Companion NPC AI system with 25 distinct AI roles, each with a specific gameplay function.
Companions handle scouting, resource detection, survival support, night watching, crafting assistance, and environmental awareness.
The system is modular and supports dynamic role switching based on player needs.
This strengthened my skills in scalable NPC architecture, AI decision-making, and system design.
Moon Invasion is my first 3D Unity game and marks the beginning of my journey into 3D game development.
The project includes enemy behavior, core gameplay mechanics, and level logic.






Phone / WhatsApp: +92 311 0500306
Email: ua03110500305@gmail.com
Open to internships, freelance work, and game development opportunities.